31 Mayıs 2012 Perşembe

Chocobread v3.2 Final For Galaxy Mini/Pop/Next GT-S5570


Disclaimer : Do It At Your Own Risk!

Note : Those who have Gingerbread OS and any Custom Recovery installed on their device can skip Step 1 and Step 2. Also, those who have any custom rom installed can skip both Step 1 and 2.


3. Download CyanMobile 7.2.0 RC0 Full Release 
"[www.indowebster.com]-GT-S5570_signed_chocobread_v3.2.0_Final_Release.zip "

4. Copy the downloaded file to your sd-card.

5. Reboot your device to Custom Recovery (Press Home + Power Button).

7. [Optional but, Recommended] Do a Nandroid Backup of your current rom.

8. Go on Choose Install Zip From Sd Card>>Choose Zip From SD Card option and then select the file (named:[www.indowebster.com]-GT-S5570_signed_chocobread_v3.2.0_Final_Release.zip")

you downloaded from above.  

Screenshot of Chocobread v3.2 Homescreen





Etiketler:

CyanMobile reVo A 20120521 Update For Samsung Galaxy Mini/Pop/Next


HOW TO FLASH CyanMobile reVo A.





























Disclaimer : Do It At Your Own Risk!

Note : Those who have Gingerbread OS and any Custom Recovery installed on their device can skip Step 1 and Step 2. Also, those who have any custom rom installed can skip both Step 1 and 2.


3. Download CyanMobile reVo A(update-CyanMobile-reVo-A-GalaxyMini-20120521-Release.zip)



4. Copy the downloaded file to your sd-card.

5. Reboot your device to Custom Recovery (Press Home + Power Button).

8.Sd- partition Require above 500 MB(at CWM RECOVERY)
WITHOUT SD- PARTITION YOU FACE "AUTOMATICALLY REBOOT PROBLEM"


(If you already partition your Sd-card Go to "Mount & Storage" Option on CWM recovery & Select format Sd ext)  

9.After Sd- partition Go to "Mount & Storage" Option on CWM recovery & Select Format system format Sd ext

7. NOW Go on Choose Install Zip From Sd Card>Choose Zip From SD Card option and then select the file (named: 

you downloaded from above) [first flash Rom after flash Update Zip]
8. Wait till the rom is flashed/installed on your device. Once done, Wipe Data and Wipe cache from recovery menu.

9. Reboot your device from your recovery main menu.

 THANK YOU TO THE DEV OF THIS AWESOME FULLY FEATURE ROM                                                Yanuar Harry(SQUADZONE)
--------------------------------------------------------------------------------- 
         To Solve Automatically "HOT REBOOT" Problem.

 - Go To CyanMobile Settings>> Performance>>Tick On "Kernel Same page Merging">>KSM Sleep Time-2500>>KSM Page scan-512>>VM heap size-48m>>Low Mem Killer-Hard Multitasking.
------------------------------------------------------------------------------------------------------------
DOWNLOAD GOOGLE APPS FROM HERE 
GAPP

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29 Mayıs 2012 Salı

Weekly Progress: Memorial Day

Want to get the Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!


Hey guys this will be short and sweet, it's memorial day weekend here in the United States which means everybody is relaxing and not working. Including us! Dan was out for the week end, I barely touched the computer and I'm assuming the artist also did as they pleased.

Progress is happening for PTD2 1v1 mode. I know a lot of you have been waiting and waiting and waiting but we are pretty close. If nothing else goes wrong (It did.. I deleted a bunch of files by mistake, but its taken care of now) I expect to have something to show you guys by this weekend! I might run into some issue that can delay the release so keep that in mind.

Well... I said it was going to be short, so just have a good week and look forward to the weekend!

Etiketler: , , ,

25 Mayıs 2012 Cuma

Hero Tower Defense Thursday: Day 39 - Community Request: Playable Races!

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.




Welcome to Hero Tower Defense Thursday!



HTD Logo


Go here to read Day 38 of Hero Tower Defense Thursday.




Just a short post this week while we continue to chug away at the next release which should be coming soon. Another benefit of the new graphics system is that it will allow us to more easily add additional playable races. Before it meant an exponential amount of more work when adding armor because of all the additional frames required for the new race. Now, since it's in 3D, it's just a little extra work fitting it to the model of the new race and then rendering out all the necessary frames accordingly.

So, what this means is we have a lot more flexibility with what sort of playable races we can put into the game since the workload is far less significant. This works out because we weren't going to have much focus on race wars and factions but rather on good and evil. In other words it'll be a common occurrence to see a mix of races working together on everything from daily tasks to fighting a common enemy.

This is where you guys come in. What are some races you would like to be able to chose from? Are you a fan of the tried and true trifecta of Human, Orc, and Elf? Are you more interested in an obscure race that you don't see so often such as Golems (like Kevin!)? Tell us what sort of races you'd like to be able to play as in the comments!


In the Works:

  • Design

    • Pet System (50%)
    • Interface Revision (75%)

  • Graphics

    • Unit: Human Male - Revision (75%)
    • Unit: Fire Gecko - Melee Concept (75%)
    • Unit: Fire Gecko - Ranged Concept (75%)
    • Unit: Meerkat Non-Combat Pet - Concept (25%)
    • Unit: Goblin - Concept (25%)

  • Programming

    • Graphic Processing Revision (50%)
    • Saving Inventory and Equipment Setup (0%)


    Check out Kevin's blog, KXN @ HTD for HTD art-related concepts, WIPs, polls, and more!

    And of course, leave any suggestions, ideas, or other feedback you might have in the comments!Thanks!


    -Dan

    Etiketler: , , , , , , , , , , , , , , , ,

    23 Mayıs 2012 Çarşamba

    Weekly Update: PTD 2 Mode: 1 vs 1, Title Screen Contest, Avatar chat is evolving!

    Want to get the Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

    Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!


    Hey guys and gals! Sam here giving you the weekly update for Sam and Dan Games. I just released a new alpha version of Pokemon Tower Defense 2. This release doesn't give you anything to play but it does reveal the subtitle for the game! Drum-roll please!...... Pokemon Tower Defense 2: Johto's Shadow!

    I think this game will be slightly more darker than the previous one. I will still have funny moments and all the colorful stuff but I think the characters will be put into more dangerous situations than the last. But overall it will still be rated E for everyone so you don't have to worry about it.

    If you have been following my twitter you might have noticed my dislike of making menus... I really just don't like them.... XD. They take a long time to make even if they are simple. If you look at the new version you can see that there isn't a lot there but all of that took me two days of work to get. I can't tell you how many times I tweaked something because it didn't look right or changed a color or tried something different. Now that I've finally revealed what I want in the title screen it's a good time to talk about the title screen contest!

    Title Screen Contest
    Okay so I know a lot of you worked on your submissions but you will have to tweak it to include all the buttons and the subtitle from this version. The idea this time around is to have multiple title screens, that either appear randomly or the user can choose his favorite and just keep that one. So that means multiple winners! I haven't determined the prize yet but. since there will be multiple winners the prize will most likely be SnD Coins that you can use on whatever you want. To submit your entry just email me at sotero86@gmail.com with your entry attached and subject "PTD 2 Title Screen Contest". The size should be 800width by 480 height. Make sure to include everything in the title screen currently on PTD 2 and good luck! I will post up the top 10 entries in 3 weeks and let you guys vote for your favorite!

    Avatar chat is evolving!

    I didn't mention our other game Creature Online Universe (Codename ANPO)  last week because I wanted to keep the focus on PTD 2, but this week I have more news on it. This game is a really long term project that will keep changing and evolving as it goes and in the end who knows what it will be like. It's like a living thing! Essentially this game will revolve around playing with other players online similar to an MMO but yet vastly different at the same time. Because of this, one of the first things that will show up in the game is just players chatting in a location, which sounds exactly like the Avatar Chat! So the avatar chat will be getting new avatars that will essentially be your character in Creature Online Universe.  Right now in the avatar chat you pretty much just have this one rectangle to live in and you can't leave it. So this first step is to have more room to walk around in. Then after that have building that you can go in. Then homes that you can buy, rent or sell. And so on. The Avatar chat will be evolving into what eventually will be Creature Universe! Just as a note: I'm mentioning this now but I don't have a specific date as to when this will actually happen. So just stay tuned every week.

    PTD 2 Mode: 1 vs 1
    Looking at the poll One vs One is pretty much the winner! So this is what I will focus on first. The idea is that you start with a very basic pokemon and as you battle more you will unlock more pokemon to battle with. Each time trying to get farther and farther earning more rewards to help you come back and try again. As I mentioned in the last blog this mode will be a nice way for me to give you guys something substantial to play while the story mode is worked on. But even this mode won't be made in a couple of days so please be patient. A good thing about this mode is that it rewards your account with some pokemon the farther you get. In the mode the pokemon that you will use will not be available to use in the story mode/pokemon center. But as you get farther and reach certain goals you will get achievements that will give you pokemon as rewards and those you will be able to use in the story mode and will count for your pokedex.

    This time around a lot of the rewards that you will get will not revolve around generation 2. My thought right now is that most mystery gifts and achievement rewards will be pokemon from other generations. So look forward to that!

    That is all I have for you guys this week, follow me on twitter for constant updates and come back on Thursday for some new Hero Tower Defense news. As always let me know what you think! 

    Etiketler: , , , , , , , , ,

    20 Mayıs 2012 Pazar

    CyanMobile reVo A 20120510 Update For Samsung Galaxy Mini/Pop/Next

    OW TO FLASH CyanMobile reVo A.





























    Disclaimer : Do It At Your Own Risk!

    Note : Those who have Gingerbread OS and any Custom Recovery installed on their device can skip Step 1 and Step 2. Also, those who have any custom rom installed can skip both Step 1 and 2.


    3. Download CyanMobile reVo A (update-CyanMobile-reVo-A-GalaxyMini-20120510-Release.zip)
     
     (update-fix-Camera-Cyanmobile-reVo-A-10-05-2012-Mini.zip)
     (update-fix-bootanim-bootsound-CyanMobile-reVo-A-GalaxyMini.zip )

    4. Copy the downloaded file to your sd-card.

    5. Reboot your device to Custom Recovery (Press Home + Power Button).

    8.Sd- partition Require above 500 MB(at CWM RECOVERY)
    WITHOUT SD- PARTITION YOU FACE "AUTOMATICALLY REBOOT PROBLEM"


    (If you already partition your Sd-card Go to "Mount & Storage" Option on CWM recovery & Select format Sd ext)  

    9.After Sd- partition Go to "Mount & Storage" Option on CWM recovery & Select Format system format Sd ext

    7. NOW Go on Choose Install Zip From Sd Card>Choose Zip From SD Card option and then select the file (named: 
    update-CyanMobile-reVo-A-GalaxyMini-20120510-Release.zip  



    update-fix-Camera-Cyanmobile-reVo-A-10-05-2012-Mini.zip

    update-fix-bootanim-bootsound-CyanMobile-reVo-A-GalaxyMini.zip 

    you downloaded from above) [first flash Rom after flash Update Zip]
    8. Wait till the rom is flashed/installed on your device. Once done, Wipe Data and Wipe cache from recovery menu.

    9. Reboot your device from your recovery main menu.

     THANK YOU TO THE DEV OF THIS AWESOME FULLY FEATURE ROM                                                Yanuar Harry(SQUADZONE)
     

    Etiketler:

    18 Mayıs 2012 Cuma

    Delight is in silence .... :(

    Yeah I know it's been days or should I say months without any Delight update and most of you guys want it so badly.. so I decided to let you know how things here.

    Since I promised that there will be new update/s of Delight cfw for N8 in future but only where there is any official firmware available and so far, it doesn't look really close ..

    There are few mods and stuff available that could be worthy for a new update but that would not be too much and it's a possibility that few of you won't flash with it just because it won't be a huge update.. however I might work on that and release it in coming weeks.. I would love to release it today but I haven't started working on it yet..

    My life is so hectic these days and I can hardly find time for myself rest alone for making a new update.. but I will surely try and spend some time on it and will update you guys how it goes..

    Till then you enjoy what you have and hope for the best.. take care.

    Etiketler:

    Hero Tower Defense Thursday: Day 38 - New Weapons! Revised Player Controls! MOAR Artists!

    Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.




    Welcome to Hero Tower Defense Thursday!



    HTD Logo


    Go here to read Day 37 of Hero Tower Defense Thursday.




    Alright well we're back up and running after some technical difficulties. Hopefully that doesn't happen again but you never know. You tend to run into some speed bumps no matter how much you plan ahead. Speaking of speed bumps, the transition to the new graphics system is going well. Evan just finished up a nice 3D model for the Human Male and will now start implementing the animations. We have to take things one step at a time since this is our first go at setting things up this way but once we have a system in place things will speed up. I'll also be helping with some of the 3D assets once I finish re-arranging the Interface and some other design and management tasks.

    Kevin and Bill have been working on some new Creature concepts and we've also picked up Josh, another enthusiastic artist who is excited to work on some concepts for us. We've also picked up some assistance from Sam's brother, Joel. He'll also be helping with some art concepts and assets.

    So you've probably noticed by this point that we've only been picking up additional artists, and lots of them. There are a few reasons for this. Primarily it's because art tends to take more time than everything else because of the sheer amount of art work required for video games. They have to create concepts with multiple views, then they have to be modeled in 3D, textured, rigged for animation, animated, and then rendered. And all throughout that process thing have to be tweaked, changed, and approved. In other words, it's time consuming. It's also better for the art to be done before programming so that when the programmer (Sam in this case) codes in something new he has the art assets to go with it. As you've probably seen we currently have a lot of placeholders scattered around HTD. That's because programming is ahead of the art right now. Granted we have to redo a bunch of art now with the new system but that is something that's pretty unavoidable and necessary, but it's a logical move in the right direction and we all agree it's worth the extra time and effort.

    Now then, on to more fun topics. We put a new version up with some new weapons! These were some of the last assets done with the old graphics system so we decided we'd just throw them in. And yes, some are massive, but who doesn't like swinging around huge weapons? The Boomerang is a melee weapon for now, but don't worry it won't stay like that, it's just a temporary arrangement. We also couldn't add the Ranged weapons we had made because we don't have a ranged animation yet and it'd look pretty silly trying to make it work with one of the current animations. So we're leaving those out for now.

    Lastly, we're going to change the way the player interacts with the game a bit and make you more of a commander and less of a 5 person entity. Right now you have access to 5 characters and all of their active skills which you can use manually at will. We've come to the conclusion that this is too micro-intensive for what we want to do so we'll be removing that aspect of interactivity. They skills and everything will still be there to setup your characters with but they'll just do them automatically in combat and will be affected by the behaviors once we have those in. All we're really doing is removing the manual override you can do during combat. We will, however, be adding some new skills that only you, the player, can do. These skills will be along the lines of the Class Native Skill (the same for all heroes, it lets you transfer charges to another Hero), a skill that lets you temporarily power up a character, perhaps a skill that absorbs all charges your heroes have and then unleashing a powerful attack, and probably combination attacks where you'll select multiple heroes to perform a powerful attack that differs depending on the Native Elements of those heroes. I'll elaborate more on this later but we think it'll free up up the player to focus on more fun tasks like strategy and power moves instead of trying to micromanage every hero.

    So, as we continue to catch up again on the new art and graphics process have fun with the new weapons and let us know what you think about the idea for the new player skills. Thanks guys!


    In the Works:

  • Design

    • Pet System (50%)
    • Interface Revision (50%)

  • Graphics

    • Unit: Human Male - Revision (75%)
    • Unit: Fire Gecko - Attack Concept (75%)
    • Unit: Meerkat Non-Combat Pet - Concept (25%)
    • Unit: Goblin - Concept (25%)

  • Programming

    • Graphic Processing Revision (25%)
    • Saving Inventory and Equipment Setup (0%)


    Check out Kevin's blog, KXN @ HTD for HTD art-related concepts, WIPs, polls, and more!

    Be sure to leave any suggestions or ideas you might have in the comments!


    -Dan

    Etiketler: , , , , , , , , , , , , , , , ,

    16 Mayıs 2012 Çarşamba

    Pokemon Tower Defense 2: Creating replayability

    Want to get the Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

    Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

    Well that was fun... not! We are finally back up and running here at Sam and Dan games. We had outgrown our GoDaddy Shared Hosting server and had to move to a new Virtual Private Server over on Wired Tree. The process was very painful. This was mainly cause I myself had very little access to the server. I did have access to the files and database so I managed to manually move millions and millions of pokemon over to our new server. They did not like it! But they seem pretty happy now in their new home. As one might expect we went from a really low 7 dollars a month to a bigger 50 dollars a month on web hosting cost. Thankfully you guys have been very supportive and thanks to you guys we are able to cover the cost with no trouble. If we continue to grow you can rest assured that we will continue to upgrade to meet the demand.

    Spring semester ended about 3 weeks ago around the time when PTD 1 was finished and I think mentally it put me in relaxed state. After finishing a race the last thing you want to do is start a new one. Now 3 weeks later I've had time to relax, spend time with the loved ones, and think about the next steps.

    The reality is that Dan and I wanted Hero Tower Defense to be much farther a long at this point in time. If that would have happened there would have been more time to really get PTD 2 developed and ready to go. As you can see though HTD is still in very early stages so it means that for us to continue surviving PTD 2 and Creature Universe (ANPO) must move forward. This is something that a lot of you wanted so I think it works out for everybody.

    For PTD 2 my main priority right now is to create a mode with high replay value. The reason for this is that the story mode will take longer than a week this time around and I want something that you guys can continue to play even when you are done with the story. For these modes I have two different ideas:

    One on One Mode: This mode would be very similar to the Champion level in PTD 1. You and your opponent can only use one pokemon at a time. In this mode you would be able battle against a computer character or against other players. You would also be able to do two vs two and three vs three. You would start out with some very basic pokemon and then as you play more you will be able to get new pokemon to use in this mode.

    Survival Mode: This mode will be more like a traditional Tower Defense game and more like the traditional levels of PTD 1. Your pokemon won't retain their levels so when you play this mode your pokemon will start at a base level and you will level them up to battle against computer waves coming at you that get harder as time goes on. As you play more you will be able to get new pokemon to use in this mode.

    Both of these modes would feature pokemon from Generation 1 to start with but can grow to have pokemon from many generations.

    So which mode do you want to see first? Let me know on the blog poll!

    Also if you have any questions or comments I would love to hear them, as always let me know what you think!

    Etiketler: , , , , , ,

    10 Mayıs 2012 Perşembe

    Technical Difficulties

    Want to get the Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

    Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

    UPDATE 5/15/2012 2:46AM EST
    The game and the pokemon center should now be up and running! I'm still transferring some pokemon from inactive accounts over but that will be good to go in a couple of days. It's good to be back!
    -Sam


    As many of you might have noticed, if you are an avid Sam and Dan Games fan, the Pokemon Center and the game will not load or save. This is due to our current host GoDaddy. We pretty much have outgrown their shared hosting plan so in order to not cause problems they added a filter that will block very active users from the sndgames.com server. The solution to this is to move to a more capable hosting service. This process is not an easy one and it takes a large amount of time to complete due to the vast amount of data that needs to be transferred . I ask for your patience in the matter. We will still be working on our games HTD, PTD 2, and ANPO while this is happening so it doesn't mean all progress has come to a halt. We will keep you updated on Twitter and here on the blog on the progress for getting PTD back on its feet and ready to go. Even if we had a 100 people this process would take a couple of weeks. We will get it working asap. Thanks for the support.

    P.S. You will not lose any data that was saved.
    P.S.S. We can't process any orders for the SnD Coins as well since that involves accessing the site which we are both currently blocked from. We'll respond with an email accordingly to any orders that come in and will process the orders as soon as we can.

    HTD: Since the latest 3 posts are all rather significant I'm just going to post a small HTD update here in order to keep them all on the front page. As noted above we're having some issues that we need take care of ASAP. Since Sam has heavy involvement in that process we are pushing off the next HTD release till we get this server issue resolved. The next HTD release will contain a bunch of stuff that we've be working on (Not including reworked graphics) and we'll be continuing to work on everything in the meantime. Sorry about the delay guys!
    -Dan

    UPDATE 5/11/2012 7:17PM EST
    Good progress has been made, I'm in the process of moving the databases to a new server. I moved the user database which has over 2 million entries on it today. Along with the small HTD database that only has 60 thousand entries. There are 8 different pokemon databases, the biggest one has 11 million entries in it. Smallest one has over 1 million. Sadly I can't automate this process since I don't have direct access to the server. I have to slowly take chunks of the database (about 200k entries) and import them on the new server. So we are seeing the light at the end of the tunnel but we still have to dig for quite a few days and then test everything to make sure it works. In the meantime since I moved the user database and the HTD database (which was tiny and took a few minutes) HTD is now playable again!
    -Sam

    Etiketler: , , , ,

    6 Mayıs 2012 Pazar

    MoRe v1.4

                                                       HOW TO FLASH MoRe v1.4


    Disclaimer : Do It At Your Own Risk!

    Note : Those who have Gingerbread OS and any Custom Recovery installed on their device can skip Step 1 and Step 2. Also, those who have any custom rom installed can skip both Step 1 and 2.


    3. Download CyanMobile 7.2.0 RC0 Full Release "update-godell-morev14.zip "

    4. Copy the downloaded file to your sd-card.

    5. Reboot your device to Custom Recovery (Press Home + Power Button).

    7. [Optional but, Recommended] Do a Nandroid Backup of your current rom.

    8. Go on Choose Install Zip From Sd Card>>Choose Zip From SD Card option and then select the file (named:"update-godell-morev14.zip)
    you downloaded from above.  


    THANKS TO Ade Choirudin(GODELL) for this awesome ROM

    Etiketler: